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Software Used

-Autodesk Maya
-Autodesk Mudbox
-Adobe Photoshop
-xNormal

Polycount & Specs

Mesh resolution:
-6 350 Tris
-3 204 Vertices

Texture maps:
-Diffuse[1024x1024]
-Normal[1024x1024]

About

This character was made intended for a sidescroller game project inspired by bugs.

cartoon_char_01.jpg
cartoon_char_01_texture.jpg