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Software Used

-Autodesk Maya
-Autodesk Mudbox
-Adobe Photoshop
-xNormal

Polycount & Specs

Mesh resolution:
-13 870 Tris
-6 947 Vertices

Texture maps:
-Diffuse[2048x2048]
-Specular[2048x2048]
-Normal[2048x2048]

About

After watching some old horror movies like Poltergeist and The Thing I became inspired to make some kind of demon myself. This was the result.

demon_creature_image
demon_creature_maps_image