[Prev]
[Home]
[Next]
Software Used
-Autodesk Maya -Autodesk Mudbox -Adobe Photoshop -xNormal
Polycount & Specs
Mesh resolution: -6 350 Tris -3 204 Vertices Texture maps: -Diffuse[1024x1024] -Normal[1024x1024]
About
This character was made intended for a sidescroller game project inspired by bugs.